Algorithm and 3D Printing
Researchers have created a new algorithm that can speed up the process of 3D printing, tackling one of the biggest drawbacks to using the technology—the slow pace of work.
The algorithm allows printers to deliver high-quality results at double the speed with no added hardware costs – instead of waiting for four to six hours for a print, algorithms help do the job in 40 to 60 minutes. In future it may be possible to apply the algorithm in the firmware—the software that runs on the printer itself. That way, it will be integrated with the printers, regardless of the size. The time needed for printing will also be substantially reduced.
Filtered B-Spline (FBS) algorithms are used to double the speed of 3D printers’ and adjust the control of the printer to mitigate any unwanted vibrations that may result in disfiguring the outcome.
The algorithms can be used to simply upgrade the 3-D printer’s firmware enabling faster 3-D printing at no extra cost.
There are cases when the algorithm just need access to all the raw data from all the sensors to reach the best performance. A good example of this scenario is a 3D reconstruction of an object from multiple viewpoints, where a live feed from multiple (sometimes hundreds) of cameras is used to reconstruct a 3D scene.
Google researchers discover new algorithm that can render 3D scenes just by a few snapshots. The AI system can fully render a 3D scene based on just five separate virtual images. The algorithm can identify shapes , sizes, and colour of all the objects in the scene and then integrate them to create an accurate 3D model